fix spawning

This commit is contained in:
2024-07-03 02:56:08 +02:00
parent 130a538509
commit 1c98e550c5
9 changed files with 166 additions and 53 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=2]
[gd_scene load_steps=27 format=2]
[ext_resource path="res://Tilesets/stone.png" type="Texture" id=1]
[ext_resource path="res://Tilesets/dirt.png" type="Texture" id=2]
@@ -9,7 +9,7 @@
[ext_resource path="res://Audio/Background/cave.ogg" type="AudioStream" id=7]
[ext_resource path="res://camera.gd" type="Script" id=8]
[ext_resource path="res://NPCs/big_ooze.tscn" type="PackedScene" id=9]
[ext_resource path="res://spaw.gd" type="Script" id=10]
[ext_resource path="res://spawn.gd" type="Script" id=10]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
@@ -29,6 +29,33 @@ points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="TileSet" id=7]
0/name = "dirt.png 0"
0/texture = ExtResource( 2 )
@@ -132,9 +159,64 @@ points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 8 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
2/z_index = 0
[node name="World" type="Node2D"]