starting godot project
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12
src/NPCs/Goblin.tscn
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12
src/NPCs/Goblin.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://NPCs/goblin.png" type="Texture" id=1]
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[node name="Goblin" type="KinematicBody2D"]
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[node name="goblin" type="Sprite" parent="."]
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position = Vector2( 0.380203, -0.127379 )
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texture = ExtResource( 1 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( -2.66919, -3.30936, -2.58081, 2.92202, 2.41314, 2.92202, 2.36894, -3.35355 )
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12
src/NPCs/Ooze.tscn
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12
src/NPCs/Ooze.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://NPCs/ooze.png" type="Texture" id=1]
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[node name="Ooze" type="KinematicBody2D"]
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[node name="ooze" type="Sprite" parent="."]
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position = Vector2( -0.061738, 0.18198 )
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texture = ExtResource( 1 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( 4.09251, -4.06066, 4.04832, 4.15946, -4.1276, 4.02687, -4.1718, -4.06066 )
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BIN
src/NPCs/goblin.png
(Stored with Git LFS)
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BIN
src/NPCs/goblin.png
(Stored with Git LFS)
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Binary file not shown.
34
src/NPCs/goblin.png.import
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34
src/NPCs/goblin.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/goblin.png-555c4de3e7de7d249da453933b804842.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/goblin.png"
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dest_files=[ "res://.import/goblin.png-555c4de3e7de7d249da453933b804842.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
src/NPCs/moss.png
(Stored with Git LFS)
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BIN
src/NPCs/moss.png
(Stored with Git LFS)
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Binary file not shown.
34
src/NPCs/moss.png.import
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34
src/NPCs/moss.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/moss.png-61d539c9df559a4b157329d26994cee7.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/moss.png"
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dest_files=[ "res://.import/moss.png-61d539c9df559a4b157329d26994cee7.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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12
src/NPCs/moss.tscn
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12
src/NPCs/moss.tscn
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@@ -0,0 +1,12 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://NPCs/moss.png" type="Texture" id=1]
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[node name="Moss" type="StaticBody2D"]
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[node name="moss" type="Sprite" parent="."]
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position = Vector2( 0.110608, -0.127491 )
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texture = ExtResource( 1 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( -3.90663, -4.01647, -3.77405, 3.8501, 4.04832, 3.8059, 4.09251, -4.01647 )
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BIN
src/NPCs/ooze.png
(Stored with Git LFS)
Normal file
BIN
src/NPCs/ooze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
src/NPCs/ooze.png.import
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34
src/NPCs/ooze.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/ooze.png-0a3aed31cac3950abca695916d8e15ef.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/ooze.png"
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dest_files=[ "res://.import/ooze.png-0a3aed31cac3950abca695916d8e15ef.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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