starting godot project
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163
src/World.tscn
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163
src/World.tscn
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://Tilesets/stone.png" type="Texture" id=1]
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[ext_resource path="res://Tilesets/dirt.png" type="Texture" id=2]
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[ext_resource path="res://Tilesets/water.png" type="Texture" id=3]
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[ext_resource path="res://NPCs/Goblin.tscn" type="PackedScene" id=4]
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[ext_resource path="res://NPCs/Ooze.tscn" type="PackedScene" id=5]
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[ext_resource path="res://NPCs/moss.tscn" type="PackedScene" id=6]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="ConvexPolygonShape2D" id=3]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
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[sub_resource type="TileSet" id=7]
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0/name = "dirt.png 0"
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0/texture = ExtResource( 2 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 24, 8 )
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0/tile_mode = 1
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0/autotile/bitmask_mode = 2
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0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 511, Vector2( 1, 0 ), 511, Vector2( 2, 0 ), 511 ]
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 8, 8 )
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0/autotile/spacing = 0
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0/autotile/occluder_map = [ ]
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0/autotile/navpoly_map = [ ]
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0/autotile/priority_map = [ ]
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0/autotile/z_index_map = [ ]
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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1/name = "stone.png 1"
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1/texture = ExtResource( 1 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 24, 16 )
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1/tile_mode = 1
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1/autotile/bitmask_mode = 2
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1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 511, Vector2( 0, 1 ), 511, Vector2( 1, 0 ), 511, Vector2( 1, 1 ), 511, Vector2( 2, 0 ), 511, Vector2( 2, 1 ), 511 ]
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1/autotile/icon_coordinate = Vector2( 0, 0 )
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1/autotile/tile_size = Vector2( 8, 8 )
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1/autotile/spacing = 0
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1/autotile/occluder_map = [ ]
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1/autotile/navpoly_map = [ ]
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1/autotile/priority_map = [ ]
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1/autotile/z_index_map = [ ]
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape = SubResource( 1 )
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1/shape_one_way = false
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1/shape_one_way_margin = 1.0
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1/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 1 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 2 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 3 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 6 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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1/z_index = 0
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2/name = "water.png 2"
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2/texture = ExtResource( 3 )
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2/tex_offset = Vector2( 0, 0 )
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2/modulate = Color( 1, 1, 1, 1 )
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2/region = Rect2( 0, 0, 24, 24 )
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2/tile_mode = 1
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2/autotile/bitmask_mode = 2
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2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27 ]
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2/autotile/icon_coordinate = Vector2( 1, 1 )
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2/autotile/tile_size = Vector2( 8, 8 )
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2/autotile/spacing = 0
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2/autotile/occluder_map = [ ]
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2/autotile/navpoly_map = [ ]
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2/autotile/priority_map = [ ]
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2/autotile/z_index_map = [ ]
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2/occluder_offset = Vector2( 0, 0 )
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2/navigation_offset = Vector2( 0, 0 )
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2/shape_offset = Vector2( 0, 0 )
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2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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2/shape_one_way = false
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2/shape_one_way_margin = 0.0
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2/shapes = [ ]
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2/z_index = 0
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[node name="World" type="Node2D"]
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[node name="TileMap" type="TileMap" parent="."]
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position = Vector2( 2, 0 )
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tile_set = SubResource( 7 )
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cell_size = Vector2( 8, 8 )
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cell_quadrant_size = 8
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cell_custom_transform = Transform2D( 8, 0, 0, 8, 0, 0 )
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format = 1
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tile_data = PoolIntArray( 0, 1, 0, 1, 1, 0, 2, 1, 0, 3, 1, 0, 4, 1, 0, 5, 1, 0, 6, 1, 0, 7, 1, 0, 8, 1, 0, 9, 1, 0, 65536, 1, 0, 65537, 0, 0, 65538, 0, 0, 65539, 0, 0, 65540, 2, 65537, 65541, 2, 65537, 65542, 2, 65537, 65543, 1, 0, 65544, 1, 0, 65545, 1, 0, 131072, 1, 0, 131073, 0, 0, 131074, 1, 0, 131075, 0, 0, 131076, 0, 0, 131077, 1, 0, 131078, 2, 65537, 131079, 1, 0, 131080, 1, 0, 131081, 1, 0, 196608, 1, 0, 196609, 0, 0, 196610, 1, 0, 196611, 0, 0, 196612, 0, 0, 196613, 0, 0, 196614, 2, 65537, 196615, 2, 65537, 196616, 2, 2, 196617, 1, 0, 262144, 1, 0, 262145, 0, 0, 262146, 1, 0, 262147, 0, 0, 262148, 0, 0, 262149, 1, 0, 262150, 2, 65536, 262151, 2, 65537, 262152, 2, 65538, 262153, 1, 0, 327680, 1, 0, 327681, 0, 0, 327682, 1, 0, 327683, 0, 0, 327684, 0, 0, 327685, 0, 0, 327686, 2, 65536, 327687, 2, 65537, 327688, 2, 65538, 327689, 1, 0, 393216, 1, 0, 393217, 0, 0, 393218, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393222, 2, 131072, 393223, 2, 131073, 393224, 2, 131074, 393225, 1, 0, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 0, 458756, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0 )
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[node name="Moss" parent="TileMap" instance=ExtResource( 6 )]
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position = Vector2( 35.5938, 20.699 )
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[node name="Moss2" parent="TileMap" instance=ExtResource( 6 )]
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position = Vector2( 44.5283, 44.7697 )
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[node name="Ooze" parent="TileMap" instance=ExtResource( 5 )]
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position = Vector2( 27.8155, 44.3492 )
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[node name="Goblin" parent="TileMap" instance=ExtResource( 4 )]
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position = Vector2( 13.9407, 21.5399 )
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[node name="Goblin2" parent="TileMap" instance=ExtResource( 4 )]
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position = Vector2( 35.4887, 33.6278 )
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[node name="Ooze2" parent="TileMap" instance=ExtResource( 5 )]
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position = Vector2( 35.3835, 52.6531 )
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