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Added collision sounds
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@@ -226,7 +226,7 @@ Transform:
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m_GameObject: {fileID: 4060506572131258815}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 20.26, y: 0, z: 28.17}
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m_LocalPosition: {x: 20.25, y: -0.07000017, z: 28.25}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -1062,6 +1062,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: crane_magent
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objectReference: {fileID: 0}
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- target: {fileID: 3485108705020879377, guid: 146ff579bcab1a343bdcbf24e8b5e462, type: 3}
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propertyPath: m_Enabled
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 5436501012833944904, guid: 146ff579bcab1a343bdcbf24e8b5e462, type: 3}
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propertyPath: m_LocalPosition.x
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value: 0
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@@ -1150,7 +1154,7 @@ Rigidbody:
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serializedVersion: 4
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m_Mass: 50
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m_Drag: 1
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m_AngularDrag: 0.05
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m_AngularDrag: 10
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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