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Added texture preprocessor to enforce no filtering
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@@ -37,8 +37,8 @@ public class WeightDetector : MonoBehaviour
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return totalMass;
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}
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private void Update()
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{
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Debug.Log(GetTotalWeight());
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}
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//private void Update()
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//{
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// Debug.Log(GetTotalWeight());
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//}
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}
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