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Reworking item spawn, adding item conversion.
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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 2547041061673746692}
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- component: {fileID: 3271489653354074546}
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- component: {fileID: 6230516344177671089}
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- component: {fileID: 4025835224586210870}
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- component: {fileID: 1073089907330318869}
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m_Layer: 0
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m_Name: Crate_Defective
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m_TagString: Untagged
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@@ -64,7 +64,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 54361f89cfee8b94d810c14a6beb11b5, type: 2}
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- {fileID: 2100000, guid: 568b3806fe9d062479776cf082c0fd7b, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -134,7 +134,7 @@ Rigidbody:
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m_Interpolate: 1
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!114 &4025835224586210870
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--- !u!114 &1073089907330318869
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -143,6 +143,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 8661871210265028242}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 05b73befcbdd4bbfaaee667a8da86b1f, type: 3}
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m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Defect: 0
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