Fixed level loading, added level reset

This commit is contained in:
Daniel Tyomin
2024-08-18 22:01:15 +02:00
parent 3036732a0d
commit 70d7cab3b9
13 changed files with 106 additions and 239 deletions

View File

@@ -3,12 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
public class ProductReceiver : MonoBehaviour
{
///HashSet<Rigidbody> enteredBodies = new HashSet<Rigidbody>();
public int normalProductCount;
public int defectiveProductCount;
{
private void OnTriggerEnter(Collider otherCollider)
{
var product = otherCollider.GetComponentInParent<Product>();