Added live error checking

This commit is contained in:
nothke
2024-07-04 16:23:16 +02:00
parent 2524dbf206
commit ac6cb02184
3 changed files with 32 additions and 4 deletions

View File

@@ -12,6 +12,16 @@ To build, you need to have zig master (you can use [zvm](https://www.zvm.app/) t
Note that if you change shaders, you have to recompile them manually - run compile_shaders.bat.
### Live error checking
This project has been configured so that zls can show live compile errors on save. To make it work, you need to set these zls config params (in VSCode just copy these to your preferences):
```
"zig.zls.enableBuildOnSave": true,
"zig.zls.buildOnSaveStep": "check"
```
Also, if you're in VSCode, install ErrorLens extension so you can see the errors inline.
## Why zig?
Zig is a low level language and toolchain that is designed as a "better C". Its main goal is to be simple, robust and fast. A few strong points: