Adds Initial animations and enemy spawning
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43
button.tscn
43
button.tscn
@@ -1,15 +1,16 @@
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[gd_scene load_steps=6 format=3 uid="uid://bhvihrt8dipll"]
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[gd_scene load_steps=8 format=3 uid="uid://bhvihrt8dipll"]
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[ext_resource type="Script" path="res://button.gd" id="1_fkyus"]
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[ext_resource type="Texture2D" uid="uid://0sorgpej62jh" path="res://kenney_inputPromptsPixel16×/Tiles/tile_0516.png" id="2_1qsw6"]
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[ext_resource type="Texture2D" uid="uid://dlsmvp5ac602t" path="res://tile_0515.png" id="3_x67x8"]
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[ext_resource type="Texture2D" uid="uid://cfv2iysf0vq6k" path="res://tile_0516.png" id="4_n1kdq"]
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[ext_resource type="Texture2D" uid="uid://q85jhjrqsrxk" path="res://Buttons/Idle.png" id="2_01nlj"]
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[ext_resource type="Texture2D" uid="uid://blatwufdrwqml" path="res://Buttons/PressedIn1.png" id="3_180hi"]
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[ext_resource type="Texture2D" uid="uid://4c7qtuk0exng" path="res://Buttons/FullPressed.png" id="4_5m7c4"]
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[ext_resource type="Texture2D" uid="uid://ncd65m8iq7l0" path="res://Buttons/PressedOut.png" id="5_3xqo8"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_leuex"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_x67x8")
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"texture": ExtResource("2_01nlj")
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}],
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"loop": false,
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"name": &"default",
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@@ -17,30 +18,40 @@ animations = [{
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("4_n1kdq")
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"texture": ExtResource("3_180hi")
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}, {
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"duration": 3.0,
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"texture": ExtResource("4_5m7c4")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_x67x8")
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"texture": ExtResource("5_3xqo8")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_01nlj")
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}],
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"loop": false,
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"name": &"pressed",
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"speed": 10.0
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"speed": 15.0
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}]
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[node name="Button" type="Node2D"]
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script = ExtResource("1_fkyus")
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[sub_resource type="CircleShape2D" id="CircleShape2D_gc3ws"]
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radius = 30.0666
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[node name="Icon" type="Sprite2D" parent="."]
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visible = false
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scale = Vector2(0.703125, 0.703125)
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texture = ExtResource("2_1qsw6")
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[node name="Button" type="StaticBody2D"]
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script = ExtResource("1_fkyus")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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scale = Vector2(5.625, 5.625)
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scale = Vector2(1.38, 1.316)
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sprite_frames = SubResource("SpriteFrames_leuex")
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animation = &"pressed"
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[node name="SpawnTick" type="Timer" parent="."]
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wait_time = 0.5
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wait_time = 0.439
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autostart = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(1.56, 1.56)
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shape = SubResource("CircleShape2D_gc3ws")
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[connection signal="timeout" from="SpawnTick" to="." method="_on_spawn_tick_timeout"]
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