Adds new animations
This commit is contained in:
26
game.tscn
26
game.tscn
@@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://decsef3jj3lt5"]
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[gd_scene load_steps=6 format=3 uid="uid://decsef3jj3lt5"]
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[ext_resource type="Script" path="res://game.gd" id="1_bhcvq"]
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[ext_resource type="PackedScene" uid="uid://bhvihrt8dipll" path="res://Scenes/Button/button.tscn" id="1_j4pve"]
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[ext_resource type="PackedScene" uid="uid://du2jgrreaylhr" path="res://Scenes/dialog.tscn" id="3_s0nfr"]
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[ext_resource type="Script" path="res://camera_2d.gd" id="4_u8t00"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sesmb"]
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size = Vector2(995, 433.534)
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@@ -27,6 +28,20 @@ offset_bottom = 654.0
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scale = Vector2(1.00712, 1.00483)
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color = Color(0.623529, 0.14902, 0.184314, 0.592157)
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[node name="Label" type="Label" parent="CanvasLayer"]
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -86.0
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offset_right = 86.0
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offset_bottom = 99.0
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grow_horizontal = 2
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size_flags_horizontal = 8
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_font_sizes/font_size = 40
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text = "0"
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horizontal_alignment = 1
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[node name="A" parent="." groups=["button_group"] instance=ExtResource("1_j4pve")]
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position = Vector2(872, 515)
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input_name = "A"
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@@ -63,9 +78,9 @@ input_name = "X"
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color_mix = Color(0, 0.424825, 0.812361, 1)
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[node name="B" parent="." groups=["button_group"] instance=ExtResource("1_j4pve")]
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position = Vector2(954, 422)
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position = Vector2(984, 425)
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input_name = "B"
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color_mix = Color(0.735073, 0.468616, 3.85046e-07, 1)
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color_mix = Color(0.74, 0, 0.0123331, 1)
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[node name="SpawnArea" type="Area2D" parent="."]
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scale = Vector2(1, 1.02189)
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@@ -81,5 +96,10 @@ wait_time = 0.5
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[node name="Dialog" parent="." instance=ExtResource("3_s0nfr")]
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(574, 326)
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script = ExtResource("4_u8t00")
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randomStrength = 10.0
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[connection signal="timeout" from="SpawnTimer" to="." method="_on_spawn_timer_timeout"]
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[connection signal="dialogue_over" from="Dialog" to="." method="_on_dialog_dialogue_over"]
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